JWils23 wrote: ↑March 27th, 2021, 6:42 pm Right now when I flip the activate switch it turns the pack on and the arcolectric lights on the thrower but not the bar graph. Then when I flip the vent switch the light and bar graph come one. I’d like it to be accurate to the movie where the bar graph is scrolling before the vent light comes on.
I'm not sure if you've since figured this out, feel free to ignore this if you have.
Here's how to get what you're looking for.
After flipping the activate switch, once the wand has had a second or two to fully "boot up" press the intensify button.
This will switch the light sequence, illuminating the forward hatlight next to the clippard, the slo-blo and giving you the scroll on the bargraph without having to flip the vent switch instead of the bargraph being off, the slo-blo on and the white arcolectric and forward hatlight flashing alternately (which is the default for some reason).
You can also press the red gunear button at this point which will toggle illumination for the orange gun ear hatlight.
This is basically a safety or standby mode where the push buttons only function is to select standby light sequence options.
Once you hit the vent switch the safety is off and the thrower will fully boot up, acting as normal and changing the push buttons functions to fire and secondary fire or venting etc depending on your desired setup.
The wand will also save your selected standby lighting sequence once you turn it off, providing it is still receiving power from the battery.
My descriptive powers aren't great so I'll try to take a video in the morning to illustrate the point.