- January 1st, 2023, 6:15 am#4976015
Not directly related to the subject of this thread, but were you able to make an improvement regarding the mooing sound of the rumble motor? Or do you think it is possible?
Mathew_impact1 wrote: ↑December 31st, 2022, 4:29 pmOops a pulse I mean momentary connection on that switch, just replicating what the switch itself is doing if you flip it to make the connection.gpstar wrote: ↑December 31st, 2022, 3:49 pm For the 200 second timeout, none of the other pack switches affect it. The only way to reset the timeout on the pack that I could find is from the U7 switch that feeds power to the hose to the wand . It provides 4.3 volts to the wand. (VDD43). I can trigger it to turn on the pack by sending a pulse to the VDD43 pad above the U7 switch and one of the circuits on the LM358 chip just underneath it or plugging in any device into the U7 switch that draws the 4.3V coming from it.Gpstar, thank you for sharing your efforts an discoveries, this great. I can at least plan upgrades while waiting for my pack to arrive next year.
What do you mean by "pulse"? A momentary connection to a grounded resistor? Or a connection to VCC? Btw, what voltage do you measure between GROUND an VCC? I realise activating the wand does this as well.
Mathew_impact1 wrote: ↑January 1st, 2023, 11:19 pm That's awesome. Sounds very doable. Did you get a chance to check the voltage level at VCC?I am getting 4V at the VCC here.
jonogunn wrote: ↑January 2nd, 2023, 12:42 am Hi gpstar. Just to confirm there is no way to keep the wand active indefinitely while “activate” is on is that correct?I found way by feeding some low voltage to the rotary switch which controls the vibration motor strength. I fed a low 3V to the 2 pins periodically and it kept the wand alive in all modes, activate mode and non-activate mode. It did not affect the vibration motor settings. This may be a better hack around the keep alive mode for the wand.
Libtechinit wrote: ↑January 3rd, 2023, 12:40 pm This is great work @gpstar!Yes to both. Booster frame is held onto the booster tube by 2 screws on the front of the booster frame.
Love seeing this stuff happening already!
I have a couple off topic questions for you, more related to just the tear down of the pack you did (might be an opportunity to start a Hasbro pack teardown thread too? Keep things like this separate form the awesome electronics mod stuff your working on.)
1. The booster frame, is that able to be removed from the booster tube?
2. The bellow/shock mount. Is that one or two pieces? Can the threaded rod be removed from the bellow itself?
Thanks again for going into such detail for those of us awaiting our deliveries!
atescetin wrote: ↑January 4th, 2023, 4:33 amSorry no idea. When the pack shuts down, it spins up the motor to full speed which gives the mooing sound. Maybe swap out to a quieter motor or slow it down or dampening the mounting part of it....atescetin wrote: ↑January 1st, 2023, 6:15 am Not directly related to the subject of this thread, but were you able to make an improvement regarding the mooing sound of the rumble motor? Or do you think it is possible?No idea?
jonogunn wrote: ↑January 2nd, 2023, 12:42 am Hi gpstar. Just to confirm there is no way to keep the wand active indefinitely while “activate” is on is that correct?Disregard my previous reply on this, you can keep it alive on activate mode but you will loose some features like the ability to change the rumble setting. The best way seems to feed some voltage to the mode firing select change, but only while the wand is not in activate mode.
gpstar wrote: ↑January 5th, 2023, 1:25 pm Finally got everything back together and my pack and wand no longer auto shuts down anymore. I made some minor changes to how the wand operates.
Over the weekend I will provide instructions on how I did it, the short of it is, it is entirely from the wand, and the voltage draw levels to trick the pack to think the wand is doing something.
One time wrote: ↑January 5th, 2023, 2:58 pm This is awesome!It won’t work like that. You will need to open the wand.
Well done!
I wonder if there is a way to do it without taking the wand apart? Like maybe with a watch battery powered insert into the powerbar?
If it could work without activate being switched on it would even work without the rumble motor in the wand spinning for hours and wearing the motor out.
gpstar wrote: ↑January 5th, 2023, 3:36 pmFirst of all I want to say that legit looks like Egon's work table in the firehouse!One time wrote: ↑January 5th, 2023, 2:58 pm This is awesome!It won’t work like that. You will need to open the wand.
Well done!
I wonder if there is a way to do it without taking the wand apart? Like maybe with a watch battery powered insert into the powerbar?
If it could work without activate being switched on it would even work without the rumble motor in the wand spinning for hours and wearing the motor out.
A constant power draw will not keep the pack going, all a constant draw will do is restart the pack after the shutdown timer expires and you will lose the ability to operate the pack from the wand. Then there is the wand 30 second shutdown timer to deal with which also shuts the pack off when the wand shuts down.
For the pack to keep running:
You need to draw the voltage down from the pack U7 4.33 V connector (that goes to the wand) down below 4.20 V and or back above that to reset the pack reset timer. The pack will turn on when the voltage drops down below 4.30 V. When the voltage is back over 4.30 V then the pack shuts down.
For the wand to keep running:
A simple fix of sending some low voltage to the firing mode selector pin on the wand board once every 30 seconds.
For my mods, I managed to use 2 arduino microcontrollers (a mini and a uno, it was all I had laying around at the moment) and some npn transistors to keep the wand and pack going indefinitely while maintaining control of the pack from the wand. I also stuffed another speaker plus a small amp to drive it into the wand.
gpstar wrote: ↑January 5th, 2023, 3:36 pmWow, I have so many questions.
A constant power draw will not keep the pack going, all a constant draw will do is restart the pack after the shutdown timer expires and you will lose the ability to operate the pack from the wand.
gpstar wrote: ↑January 5th, 2023, 3:36 pmI would definitely love to know what transistors you used for this so I can start prepping for when my pack arrives.One time wrote: ↑January 5th, 2023, 2:58 pm This is awesome!It won’t work like that. You will need to open the wand.
Well done!
I wonder if there is a way to do it without taking the wand apart? Like maybe with a watch battery powered insert into the powerbar?
If it could work without activate being switched on it would even work without the rumble motor in the wand spinning for hours and wearing the motor out.
A constant power draw will not keep the pack going, all a constant draw will do is restart the pack after the shutdown timer expires and you will lose the ability to operate the pack from the wand. Then there is the wand 30 second shutdown timer to deal with which also shuts the pack off when the wand shuts down.
For the pack to keep running:
You need to draw the voltage down from the pack U7 4.33 V connector (that goes to the wand) down below 4.20 V and or back above that to reset the pack reset timer. The pack will turn on when the voltage drops down below 4.30 V. When the voltage is back over 4.30 V then the pack shuts down.
For the wand to keep running:
A simple fix of sending some low voltage to the firing mode selector pin on the wand board once every 30 seconds.
For my mods, I managed to use 2 arduino microcontrollers (a mini and a uno, it was all I had laying around at the moment) and some npn transistors to keep the wand and pack going indefinitely while maintaining control of the pack from the wand. I also stuffed another speaker plus a small amp to drive it into the wand.
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